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Cs 1.6 Yılların En iyi Cfg 'si Mavisimsek.cfg

mavisimsek

16 Eyl 2019
267 Mesaj

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TIM / GÖREV:
cs 1.6 Aim cfg

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unbindall
echo İnstagram @bymavisimsek

echo Turk Hacks .com



bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "," "buyammo1"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "[" "invprev"

bind "]" "invnext"

bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "say /reset"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F5" "snapshot"
bind "F10" "quit"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "force_centerview"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+jump"
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "0"
bgmvolume "1"
bottomcolor "0"
brightness "2.0"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_bob "0"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "0"
cl_crosshair_color "250 250 50"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dlmax "128"
cl_download_ingame "0"
cl_dynamiccrosshair "0"
cl_filterstuffcmd "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_min_ct "2"
cl_min_t "1"
cl_minmodels "0"
cl_mousegrab "1"
cl_radartype "0"
cl_righthand "1"
cl_shadows "0"
cl_showfps "0"
cl_sidespeed "400"
cl_smoothtime "0.1"
cl_timeout "60"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "255 180 30"
con_mono "0"
console "1"
crosshair "1.000000"
default_fov "90"
ex_interp "0.1"
fastsprites "2"
fps_max "101"
fps_override "0"
gamma "3.0"
gl_ansio "16"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_keeptjunctions "0"
gl_lightholes "0"
gl_max_size "256"
gl_monolights "0"
gl_overbright "1"
gl_picmip "0.75"
gl_polyoffset "0.1"
gl_round_down "6"
gl_spriteblend "0"
gl_texturemode "GL_LINEAR_MIPMAP_NEAREST"
gl_vsync "0"
gl_wateramp "0"
graphheight "64.0"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_deathnotice_time "5"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "0"
hud_takesshots "0"
joystick "0"
lookspring "0"
lookstrafe "0"
m_customaccel "0"
m_customaccel_exponent "1"
m_customaccel_max "0"
m_customaccel_scale "0.04"
m_filter "0"
m_forward "1"
m_mousethread_sleep "10"
m_pitch "0.022"
m_rawinput "0"
m_side "0.8"
m_yaw "0.022"
max_shells "0"
max_smokepuffs "0"
model "arctic"
MP3FadeTime "2.0"
MP3Volume "0.8"
mp_decals "0"
name "[0wned] Pr0 Mav1sims3K * "
net_graph "0"
net_graphpos "1"
net_scale "5"
r_detailtextures "0"
rate "25000"
room_off "0"
scoreboard_shortheaders "0"
scoreboard_showavatars "1"
scoreboard_showhealth "1"
scoreboard_showmoney "1"
sensitivity "1.8"
skin ""
sp_decals "4096"
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
suitvolume "0.25"
sv_aim "0"
sv_voiceenable "0"
team ""
topcolor "0"
viewsize "120"
violence_ablood "“0”"
violence_agibs "“0”"
violence_hblood "“0”"
violence_hgibs "“0”"
voice_enable "0"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "0.000000"
volume "0.7"
zoom_sensitivity_ratio "0.98"
setinfo "_vgui_menus" "1"
setinfo "_ah" "1"
setinfo "_skytoken" "1g0z"
+mlook
exec userconfig.cfg


mat_compressedtextures "1"
mat_bumpmap "0"
mat_vsync "0"
mat_clipz "0"
mat_fastnobump "1"
mat_forcedynamic "0"
mat_mipmaptextures "0"
mat_picmip "2"
mat_specular "0"
mat_trilinear "1"
mat_bloom "0"
mat_fastspecular "1"
mat_filterlightmaps "0"
mat_filtertextures "0"
fps_max "101"
violence
violence_ablood "999"
violence_agibs "999"
violence_hblood "999"
violence_hgibs "999"
rate "25000"
cl_cmdrate "101"
cl_updaterate "101"
voice_avggain "0"
-
voice_enable "0"
voice_loopback "0"
voice_maxgain "0"
voice_modenable "0.000000"
voice_overdrive "0"
voice_overdrivefadetime "0"
voice_recordtofile "0"
voice_scale "0.000000"
r_wateralpha "0"
r_bmodelhighfrac "0"
r_decals "0"
r_detailtextures "0"
r_dynamic "0"
r_mirroralpha "0"
r_mmx "1"
r_norefresh "0"
r_shadows "0"
r_traceglow "0"
r_drawentities "1"
cl_allowdownload "1"
cl_backspeed "400"
cl_corpsestay "0"
cl_dynamiclights "0"
cl_forwardspeed "400"
cl_gaitestimation "1"
cl_gibcount "0"
cl_himodels "0"
cl_lc "1"
cl_lw "1"
cl_nopred "0"
cl_observercrosshair "1"
cl_particlefx "0"
cl_pitchdown "89"
cl_pitchup "89"
cl_rate "9999"
cl_resend "0"
cl_shadows "0"
cl_solid_players "1"
cl_weather "0"
cl_minmodels "0"
cl_download_ingame "0"
cl_dlmax "128"
violence_ablood “0”
violence_agibs “0”
violence_hblood “0”
violence_hgibs “0”
GL_TEXTUREMODE "GL_LINEAR_MIPMAP_NEAREST"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_clear "0"
gl_cull "1"
gl_dither "1"
gl_keeptjunctions "0"
gl_lightholes "0"
gl_max_size "256"
gl_palette_tex "0"
gl_picmip "0.75"
gl_playermip "4.0"
gl_polyoffset "0.1"
gl_reporttjunctions "0"
gl_round_down "6"
gl_smoothmodels "0"
gl_texsort "0"
gl_wateramp "0"
gl_ztrick "1"
gl_max_size "256"
gl_palette_tex "1"
gl_texturemode


_snd_mixahead "0.1"
s_a3d "0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.000000"
s_leafnum "0"
s_max_distance "1000.0""
s_min_distance "8.0"
s_occ_epsilon "0"
s_occfactor "0"
s_polykeep "0"
s_polysize "0"
s_reverb "0"
s_rolloff "1.0"
s_usepvs "0"
sv_voiceenable "0"
ati_npatch "0"
ati_subdiv "0"

m_filter "0"
m_pitch "0.022"
m_yaw "0.022"
m_side "0.8"
zoom_sensitivity_ratio "0.98"

tracerred "0"
traceralpha "0"

mp_decals "0"
max_shells "0"
max_smokepuffs "0"

ex_maxerrordistance "0"

_detailtexturessupported "0"
ambient_fade "0"
console "1"
crosshair "1.000000"
d_spriteskip "0"
developer "0"
fastsprites "2"
gunsmoke "0"
hud_centerid "1"
joystick "0"
loadas8bit "1"
mp_decals "0"
precache "1"
sv_aim "0"
tripplebuffer "0"
vid_nopageflip "0"
vid_wait "0"
viewsize "120"

lambert "-1.5"
gamma "7777"
brightness "7777"
lightgamma "0"
textgamma "0"
gl_monolights "1"
gl_lightholes "0"
r_fullbright "1"
gl_overbright "1"
sv_maxrate "25000"
sv_maxspeed "320"
sv_maxunlag "0.5"
sv_maxupdaterate "101"
sv_minrate "25000"
sv_minupdaterate "101"
hud_classautokill "1"
hud_centerid "1"
hud_fastswitch "1"
hud_saytext_time "10"
hud_drawhistory_time "0.3"
hud_deathnotice_time "5"
hud_capturemouse "1"
hud_takesshots "0"
hud_draw "1"
sensitivity "1"

bind j "say /reset"
bind f "say Aleykum Selam Gardas Hosgeldin.."
bind v "say /me Kral Hazir Peki ya S-en ?.."
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack"

bind "MOUSE3" "+attack2"

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Nasıl Çalışır : : : /// Mavisimsek Cfg \\\ : : :

yeni bir metin belgesi açın
kodları içine yapıştırın
ve farklı kaydedin
dosya ismi "mavisimsek.cfg" vs. yapıp Tüm dosyaları seçip kaydedin


daha sonra oyunun oldugu dosyaya girip ../cstrike dosyasına girip atın


Daha sonra oyuna girip Console Exec mavisimsek.cfg yazın ya da dosyayı ne diye kaydettiyseniz...


Bol fraglar.

By Mavisimsek.cfg