Kod
anoya kopyala
Read more
Kod:
using System.Collections;
using System.Collections.Generic;
using Unity.VisualScripting;
using UnityEngine;
public class characterhealth : MonoBehaviour
{
// health
public int Maxhealth = 100;
public int currenthealth;
public Healthbar healtbar;
//Enemy AttackTime
public bool enemyattack;
public float enemytimer;
void Start()
{
currenthealth = Maxhealth;
enemytimer = 1.5f;
}
// düşmanın vurma arlığı
void...
Read more
